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We consider two fundamental data types for storing collections of objects: the stack and the queue. We implement each using either a singly-linked list or a resizing array. We introduce two advanced Java features—generics and iterators—that simplify client code.

Finally, we consider various applications of stacks and queues ranging from parsing arithmetic expressions to simulating queueing systems. We introduce the sorting problem and Java's Comparable interface. We study two elementary sorting methods selection sort and insertion sort and a variation of one of them shellsort. We also consider two algorithms for uniformly shuffling an array.

We conclude with an application of sorting to computing the convex hull via the Graham scan algorithm. We study the mergesort algorithm and show that it guarantees to sort any array of n items with at most n lg n compares.

We also consider a nonrecursive, bottom-up version. We prove that any compare-based sorting algorithm must make at least n lg n compares in the worst case. We discuss using different orderings for the objects that we are sorting and the related concept of stability.

We introduce and implement the randomized quicksort algorithm and analyze its performance. We also consider randomized quickselect, a quicksort variant which finds the kth smallest item in linear time. Finally, we consider 3-way quicksort, a variant of quicksort that works especially well in the presence of duplicate keys.

We introduce the priority queue data type and an efficient implementation using the binary heap data structure. This implementation also leads to an efficient sorting algorithm known as heapsort. We conclude with an applications of priority queues where we simulate the motion of n particles subject to the laws of elastic collision. We define an API for symbol tables also known as associative arrays, maps, or dictionaries and describe two elementary implementations using a sorted array binary search and an unordered list sequential search.

When the keys are Comparable, we define an extended API that includes the additional methods min, max floor, ceiling, rank, and select. To develop an efficient implementation of this API, we study the binary search tree data structure and analyze its performance. In this lecture, our goal is to develop a symbol table with guaranteed logarithmic performance for search and insert and many other operations. We start with 1d and 2d range searching, where the goal is to find all points in a given 1d or 2d interval.

To accomplish this, we consider kd-trees, a natural generalization of BSTs when the keys are points in the plane or higher dimensions. We also consider intersection problems, where the goal is to find all intersections among a set of line segments or rectangles. We begin by describing the desirable properties of hash function and how to implement them in Java, including a fundamental tenet known as the uniform hashing assumption that underlies the potential success of a hashing application.

Then, we consider two strategies for implementing hash tables—separate chaining and linear probing. Both strategies yield constant-time performance for search and insert under the uniform hashing assumption. We consider various applications of symbol tables including sets, dictionary clients, indexing clients, and sparse vectors. This is a great class. The assignments were challenge and left a definite feel of accomplishment.

The programming environment and automated grading system were excellent. The course focuses on Java specific implementations of algorithms, so if you're not from a Java background, you would have a little difficulty with the assignments. The course content however is great.

Incredible learning experience. Every programmer in industry should take this course if only to dispel the idea that with the advent of cloud computing exponential algorithms can still ruin your day! As per Princeton University policy, no certificates, credentials, or reports are awarded in connection with this course. Our central thesis is that algorithms are best understood by implementing and testing them. Part II focuses on graph- and string-processing algorithms.

All the features of this course are available for free. It does not offer a certificate upon completion. Data Structure, Algorithms, Java Programming. Incredible learning experience. Stacks and Queues We consider two fundamental data types for storing collections of objects: the stack and the queue. We implement each using either a singly-linked list or a resizing array. We introduce two advanced Java features—generics and iterators—that simplify client code.

Finally, we consider various applications of stacks and queues ranging from parsing arithmetic expressions to simulating queueing systems. Elementary Sorts We introduce the sorting problem and Java's Comparable interface. We study two elementary sorting methods selection sort and insertion sort and a variation of one of them shellsort. We also consider two algorithms for uniformly shuffling an array. We conclude with an application of sorting to computing the convex hull via the Graham scan algorithm.

Mergesort We study the mergesort algorithm and show that it guarantees to sort any array of n items with at most n lg n compares. We also consider a nonrecursive, bottom-up version. We prove that any compare-based sorting algorithm must make at least n lg n compares in the worst case.

We discuss using different orderings for the objects that we are sorting and the related concept of stability. Quicksort We introduce and implement the randomized quicksort algorithm and analyze its performance.

We also consider randomized quickselect, a quicksort variant which finds the kth smallest item in linear time. Is there a universal problem-solving model to which all problems that we would like to solve reduce and for which we know an efficient algorithm? You may be surprised to learn that we do no know the answer to this question.

Pretty challenging course, but very good. Having a book is a must at least it was for me , video lectures complement book nicely, and some topics are explained better in the Algorithms, 4th ed.

Essential information that every serious programmer needs to know about algorithms and data structures, with emphasis on applications and scientific performance analysis of Java implementations. The algorithms are more difficult than part I, nevertheless Sedgewick's vids are still easy to understand. The only drawback maybe chapter 3, max flow min cut part, which is not very clarified.

Amazing course! Loved the theory and exercises! Just a note for others: Its part 1 had almost no dependency on book, but this part 2 has some dependency e. Access to lectures and assignments depends on your type of enrollment. If you take a course in audit mode, you will be able to see most course materials for free. To access graded assignments and to earn a Certificate, you will need to purchase the Certificate experience, during or after your audit.

If you don't see the audit option:. As per Princeton University policy, no certificates, credentials, or reports are awarded in connection with this course. Our central thesis is that algorithms are best understood by implementing and testing them. Our use of Java is essentially expository, and we shy away from exotic language features, so we expect you would be able to adapt our code to your favorite language. However, we require that you submit the programming assignments in Java.

Part II focuses on graph and string-processing algorithms. Part I focuses on elementary data structures, sorting, and searching. The programming assignments involve either implementing algorithms and data structures graph algorithms, tries, and the Burrows—Wheeler transform or applying algorithms and data structures to an interesting domain computer graphics, computational linguistics, and data compression. The assignments are evaluated using a sophisticated autograder that provides detailed feedback about style, correctness, and efficiency.

The interview questions are similar to those that you might find at a technical job interview. They are optional and not graded. This course is for anyone using a computer to address large problems and therefore needing efficient algorithms. The two courses are complementary. This one is essentially a programming course that concentrates on developing code; that one is essentially a math course that concentrates on understanding proofs.

This course is about learning algorithms in the context of implementing and testing them in practical applications; that one is about learning algorithms in the context of developing mathematical models that help explain why they are efficient. In typical computer science curriculums, a course like this one is taken by first- and second-year students and a course like that one is taken by juniors and seniors. More questions? Visit the Learner Help Center. Computer Science.

Algorithms, Part II. Thumbs Up. Enroll for Free Starts Nov Offered By. About this Course 74, recent views. Flexible deadlines. Intermediate Level. Hours to complete. Available languages. Instructor rating. Robert Sedgewick William O. Kevin Wayne Phillip Y. Goldman '86 Senior Lecturer Computer Science. Offered by.

Week 1. Welcome to Algorithms, Part II.



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